
Each course contains three hidden Star Medals that are required to unlock certain levels. (The invincibility leaf and the P-wing are only available in regular worlds). The Invincibility Leaf, which appears after the player dies five times in a level, gives Mario invincibility and Tanooki Suit abilities while the P-Wing, which appears after the player dies ten times in a level, sends the player right to the end of the level, near the Goal Pole. Other items include the Boomerang Flower, which allows Mario to throw boomerangs that can collect out-of-reach items and attack enemies the Propeller Box, which allows Mario to reach high places and the rare Prize Box, which gives Mario extra Coins while walking around in it. Super Mario 3D Land utilizes a similar level objective to the aforementioned side-scrolling games, in which the point of each level is to reach and grab the "Goal Pole" at the end of the level, within the time limit. Mario has also learned two new moves: a barrel roll and a roll jump, the former of which can be used to break blocks in a similar manner to jumping at blocks from below or ground pounding, and the latter allowing Mario to cover much horizontal ground in one jump. Similar to the older side-scrolling Mario games, the health system revolves around Mario shrinking upon taking damage from enemies or hazards, there is a dedicated "Dash" button as opposed to using analog input to determine travel speed, and damage as "Small Mario" results in losing a life. I am using Citra built from source a day ago on Ubuntu 20.04.Super Mario 3D Land combines the elements of traditional side-scrolling video game titles, such as linear-based levels, with those of the modern open world titles, such as moving Mario in three dimensions and performing a variety of actions. For the other 2 games, pressing end while his name flashes does absolutely nothing. The same issue occurs on Mario Party: Star Rush and Mario Kart 7, although in Mario Kart 7, if I press Start when his name is flashing, it goes to a loading menu and gets stuck (while my cousin's end still says No software found).

The issue in hand can be seen in this video. I have dumped System Archives, the "title" folder from my NAND, my config savegame, enabled DLP LLE via "View > Debugging > Toggle LLE Modules" (and so has my cousin). However, when I tried to use Download Play LLE it does not work: for me my cousin's username will keep flashing and then disappear while for him "No software found" will appear on the Download Play app. for Nintendo 3DS and Mario Party: The Top 100.

I have been able to get Local Multiplayer to work for games like Super Smash Bros.

To be able to connect to the same room in Citra, we use a VLAN software (Hamachi). I am trying to play Mario Party: Island Tour with my cousin using Download Play LLE.
